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TeeTurtle | Happy Little Dinosaurs Base Game | Board Game | Ages 8+ | 2 to 4 Players | 30 to 60 Minutes Playing Time

£9.995£19.99Clearance
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After all cards are played and applied in a round, two or more players may have the same number of points. The main cards in Happy Little Dinosaurs are Point Cards. These cards have numbers printed in the corners. The base value of each Point card is the number in the top left and bottom right corners. If players don’t have any usable point cards, they must discard any remaining cards and draw five new ones. Points cards should be played face down and all revealed simultaneously. The player who played the highest-scoring card will win the round and collect equal points.

Should you receive a Disaster card in a round, you can choose to play the Disaster Redirect card. Instead of receiving the Disaster card, you will give it to another player. Score Booster Next each player will choose a Point card from their hand to play. Point cards feature numbers in the corners. Once you have chosen a Point card, you will place it face down in front of you. This player has decided to play the “Bow and Dino” card. It is worth six points during scoring. If scores are inverted in a round when multiple players tie for the highest or lowest score, the scores of all players involved are inverted. For example, if two players are tied for the lowest score in the round at 3 points each and the highest score in that round is 9 points, both of the players originally tied for the lowest score receive a score of 9 points for the round, and the player who originally had a score of 9 points now receives a score of 3 points. Note: inversion effects do not apply to Sudden Death; during Sudden Death, you always want to play the higher card than your opponent(s) to avoid adding a Disaster card to your Disaster area. Meteor cards are special Disaster cards that act as any of the three types of Disaster cards. You can think of Meteors as the chameleons of Disaster cards. This means that you will be eliminated from the game if you collect a Meteor card in addition to any two other Disaster cards. If scores are inverted in a round, only the player(s) with the highest and lowest scores are affected.Meteor cards are unique Disaster cards because they act as each of the three types of Disaster card. Therefore if you collect a Disaster card, you are eliminated whenever you have two other Disaster cards. Here are two example of how you can be eliminated due to drawing a Meteor! card. The top player collected three Disaster cards of the same type (the Meteor! would act as a green card) so they would be eliminated. The bottom player is eliminated because they have a Disaster card of all three types (the Meteor! would act as a green card).

When you play the Delicious Smoothie card you may look through your hand for a Point card that has an effect on it. You can choose to discard the card and add its point value to your current score. Dino Grabber When you play the Score Booster card, choose any player. You will add two to the score of the player you chose. You may choose yourself. Score InversionHappy Little Dinosaurs Base Game: Lately, it feels like we’re all just dinosaurs trying to avoid the falling meteors. In this game, you’ll try to dodge all of life’s little disasters. You might fall into a pit of hot lava or get ghosted by your dino date, but the dino who survives it all wins the game! In each round, scoring occurs after all players reveal their cards. The player with the highest score in the round collects points equal to their score and should move their Dinosaur meeple along the Escape Route on their player board accordingly. The player with the lowest score adds the face-up Disaster card to their Disaster Area. If a player adds a Disaster card to their Disaster Area, they may discard a card from their hand. A player’s base score equals the point value of the face-up Point card in front of them, but that score can go up or down based on bonuses from Dinosaur Traits, Point card effects, and Instant card effects (which will be explained in the subsequent sections). The Dinosaur world is full of disasters, just like real life! There are three main types of Disaster cards in addition to Meteor cards (which are extra disastrous). Each type of Disaster card is denoted by a color and a symbol:

A player is eliminated when they either collect four Disaster cards of the same type or two Disaster cards of two different types. Happy Little Dinosaurs FAQ The Happy Little Dinosaurs Base Game box was designed to house all base game cards without card sleeves. Should you play a Grappling Snake card you can look at the Point card played by the player on your right and left. You can choose to swap your Grappling Snake card for the Point card played by one of these two players. You may not swap for a card that has an effect on it. This swap happens before any other points are added or subtracted from the swapped card. Hungry Plant The player that scored the least points, takes the Disaster card revealed at the beginning of the round. They will add this card to their Disaster Area. Since they acquired a Disaster card, they can choose one of the cards from their hand to discard. This player played the lowest card so they lost the round. They add the Disaster card from the round to their board.The Happy Dinosaur aims to get to the end of your board first. This means you need to be the first player to earn 50 points. However, you can also win the game if you are the last dinosaur standing. So, if things aren’t going well points-wise, you can try to outlive your opponents. The Set-Up

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