276°
Posted 20 hours ago

Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

£20.995£41.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

Finally, some choose to worship Chaos Undivided, declaring allegiance to no specific Chaos Gods while willingly receiving the boons from any God noticing them. For a run-down of this quarter’s changes, we got hold of Elliot from the Kill Team design studio for a chinwag. The Hearthkyn Salvagers’ Steady Advance ability has also been completely replaced, as a previous balance dataslate made this effect into a core rule for all kill teams. Unfortunately, the Hearthkyn were written before that change – so this new version of Steady Advance will help them keep pace around the killzone. We’ve also reinstated Relentless on the Elucidian Starstriders’ rotor cannon, to increase their offensive potential.

Some worship Khorne, the God of Rage, and charge roaring into battle whenever and against whomever they can – Khorne cares not from whence the blood flows, if it is spilled in his honour.Reapers get 6 dice and ceaseless, so you reroll 1s, and are likely to come out with about 5 hits. Heavy bolters have 5 dice and P1, so you’re reasonably likely to get a crit and strip a defence dice off them. The inexorable and relentless nature of Nurgle’s followers is represented by the Implacable Strategic Ploy. Select one friendly operative, and if that operative incapacitates at least 2 enemy operatives, you score 1 Victory Point. If it incapacitates 3 or more enemy operatives, you score an additional Victory Point. Slaanesh grants Unnatural Agility which adds Triangle/1 inch to an operative’s Movement characteristic. This is a great buff for any operative, but it’s especially useful for your melee-based operatives, just like Wrathful Onslaught.

After years of collecting, buying and selling, building and painting, we realised that we had amassed a small library of Build Instructions, Assembly Instructions and User Guides for various Games Workshop products. Spread the blessings of the Grandfather with the Mark of Nurgle.** Legionary operatives are already pretty hardy, with a 3+ save and 12 (or more!) wounds, but Nurgle makes them even tougher to put down. These pustulent partisans can shrug off even critical hits at range – perfect for blunting a Corsair’s Rending shuriken weaponry. In the game, the Chaos Space Marines are an elite Kill Team with many different options, including terrifying melee weapons, huge guns, psychic powers and a vast array of synergies from the Marks of Chaos each Legionary in your kill team can take to pledge allegiance to a specific way of Chaos worship. Nurgle-marked operatives only. Subtract 1 damage from each hit doing normal damage against friendly operatives with the Nurgle mark for the duration of one Turning Point. It can’t make a normal damage amount go lower than 2, however. ImplacableWe’ll have more news on Kill Team: Nachmund soon. Sign up for our newsletter to get all of the latest intel straight from the killzone. Graceful Killers (B) and Delicious Agony (D) – Graceful Killers is a slightly more useful version of Blood for the Blood God adding a straight 1 damage to critical hits on all melee weapons. This is especially nasty with weapons that do 6 or 7 damage on a critical hit, and can even be useful in mirror matches where it allows operatives like your ShriveTalon to kill opposing traitors with two critical hits. Delicious Agonies falls into the situational category as against hordes it is basically useless as none of your operatives do less than 3 damage in close combat, and 7/8 wound operatives are wounded at 3 wounds. Only use this ploy against high wound enemies such as Intercession or Gellerpox where any extra strike might make or break a fight.

In my opinion this is an auto include in kill teams where you want to use melee, and the combination of Lethal 5+ and the ability to Fight twice makes it real useful to combine with the Mark of Khorne to chew through enemy groups. Also included is a Chaos Space Marines Transfer Sheet featuring 364 chaotic runes and Legion markings Malefic Blades are there to give your Gunner/Heavy Gunner a good melee statline, and at 2EP they are fairly cheap for it, but if your Heavy Gunner is ending up in melee then they aren’t shooting. While all the Chaos Blessings are good and come with no disadvantages in the shape of debuffs, be aware that, due to rivalries among the Chaos Gods, some Marks can’t coexist in the same Kill Team: Khorne-marked and Slaanesh-marked operatives are mutually exclusive, and the same goes for Nurgle-/Tzeentch-marked operatives. Favoured of the Dark Gods

The Heretic Astartes, or the Chaos Space Marines, are sworn enemies of the Imperium of Mankind. Whether they are descended from the Legions that fled to the Eye of Terror after rebelling against the Emperor 10,000 years ago or they’ve recently fallen to the temptations of Chaos, the Chaos Space Marines worship the Dark Gods of Chaos and seek to gain their favour through feats of combat. Some worship Nurgle, the God of Decay, steadily advancing across the battlefield with a grin on their face with unshaking faith in the slow corruption of all things by their venerated Grandfather Nurgle. Unending Bloodshed – the Khorne ploy that lets you get a final jab in against an operative in Engagement range if your operative dies in melee. A nice little chance to get a final skull when your operative is going to meet Khorne in person. Now that we’ve seen all the miniatures from the new Kill Team boxed set, let’s look at what else is underneath that cardboard lid.

Which of the two loadouts you go for really depends on what you’re otherwise bringing in your Kill Team, but here’s the problem: there’s really no need to bring a Legionary Warrior in your Kill Team at all! You can field 5 operatives in addition to your leader, and you have 8 to choose from, all of which have more utility than a Legionary Warrior. Yes, yes you can. Would an Anointed Marine functionally work as a Wulfen or a Death Company Marine? Yes they would. Is the Mark of Nurgle similar to the effect of Iron Hand bionics? Yes it is. Is a Space Marine with a giant two handed chainsword something that has been in the game since Rogue Trader? Yes it is. Can I give a Marine a Terminator 2 style chain gun? Yes, and Forge World sell a Horus Heresy era one. Is the only limit your imagination? This is a standard krak grenade with the Armour Penetration 1 rule as well as the Indirect special rule. Warded Armour Malignant Aura – the Nurgle ploy that takes a defensive dice away from enemy operatives within 3”. Move a marine forward into an enemy blob and then hit them with bolter fire or a grenade or a flamer. Low damage weapons go a lot further when the enemy only has two defence dice to play with.

Weaknesses

The only real case in which you would go for a team of Warriors would be to equip them with Boltguns, give your leader the Undivided Mark of Chaos, and then use Favoured of the Dark Gods to use the Strategic Ploy Malicious Volleys for free every Turning Point to make all those boltguns shoot twice. That’s not a terrible strategy at all, but you would be missing out on all the special weapons and abilities of other operative types that it’s not really worth it (or all that fun). Legionary Icon Bearer (1 per kill team) Legionnaires come with some of the best abilities for handling their elite counterparts, especially Intercession Squad and Phobos Strike Team, in the form of hard hitting melee threats and multiple high AP weapons. This fact alone is a strong reason to take them as Loyalist Marines continue to be the most popular teams in the game. The Chosen and Butcher are capable of killing their loyal brethren in two critical strikes, while Blessing of Tzeentch or Nurgle both have strong plays in this match up. It is important to remember that a lot of the advantages Legionnaires hold disappear in a match up vs custodians who are more than capable of killing your operatives in two hits, while negating critical damage. Hordes I don’t want to be proscriptive or give you a list here. In a Competitive Roster you have enough slots to literally do every combination given it’s only a six model team. Dark Desecration – Kind of like the Legionary version of Seize Ground, on the first TP you select a terrain feature with the Heavy trait, and then you must incapacitate two enemy operatives within ▲ of it to score 1 VP. The second VP is scored if you have more APL within ▲ of it than your opponent at the end of the battle. This is a rather difficult Tac Op simply because once you declare it your opponent has ample opportunity to avoid it. Basically, this is a Tac Op you’d generally avoid unless the board has VERY favorable terrain for it, such as multiple objective markers boarding a key piece of terrain. Lastly, this Tac Op may not be used in Close Quarters maps reducing your options further. Considering that you’ll often have the option to perform Overwatch actions with your Legionary Kill Team due to its low model count, it’s definitely worth bringing a Heavy Gunner in your team to do either high single target damage or spread chaos with area damage multiple times per Turning Point. Legionary Anointed (1 per kill team)

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment