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Micro Machines V3 - Platinum

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Four-Eyed Dragon (June 1999). "Micro Machines 64 Turbo". GamePro. No.129. IDG Entertainment. p.108. Archived from the original on 28 September 2004 . Retrieved 8 November 2020. News in Brief". Sega Saturn Magazine. No.23. EMAP. September 1997. p.13 . Retrieved 2 November 2019. Initially Micro Machines V3 was published only in Europe, but in late 1997 Midway Home Entertainment acquired the U.S. distribution rights and announced a November 1997 U.S. release for the PlayStation version. [5] [6] a b c d "Micro Machines V3". Next Generation. No.39. Imagine Media. March 1998. p.111 . Retrieved 7 November 2020.

Johnston, Chris (8 October 1997). "Codemasters Drives to Midway". GameSpot. Archived from the original on 20 April 1999 . Retrieved 7 August 2022. Sadly, Codey never did properly return to the franchise, and three years later, the once-coveted Micro Machines was as good as dead. This month, surprise reboot Micro Machines: World Series is coming to Xbox One, PlayStation 4 and PC. It could revive the series, or bury it for good. Given GameTripper’s rules, you’ll find out my opinion on it in five years, if it’s any good. Until then, it’s important to understand V3’s unstoppable fall into relative obscurity. Something old, something new Edge staff (March 1997). "Micro Machines V3 (PS)". Edge. No.43. Future Publishing. p.84 . Retrieved 7 November 2020. Watch The Miniature Mayhem Unfold in the First Micro Machines World Series Gameplay Trailer | Codemasters Blog". blog.codemasters.com . Retrieved 26 April 2007. a b c d e Fielder, Joe (14 January 1998). "Micro Machines V3 Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive . Retrieved 7 November 2020.In the Studio". Next Generation. No.36. Imagine Media. December 1997. p.24 . Retrieved 30 March 2021.

a b c d e Boyer, Crispin; Kujawa, Kraig; Smith, Shawn; Williams, Ken "Sushi-X" (February 1998). "Review Crew: Micro Machines". Electronic Gaming Monthly. No.103. Ziff Davis. p.115. the home of classic gaming on the net". ClassicGaming. Archived from the original on 10 June 2007 . Retrieved 14 September 2009. Dr. Moo (April 1998). "Micro Machines V3 Review (PS)". GameRevolution. CraveOnline. Archived from the original on 5 February 2004 . Retrieved 8 November 2020. Yin-Poole, Wesley (14 July 2016). "There's a new Micro Machines!". Eurogamer. Gamer Network . Retrieved 22 July 2016. Schneider, Peer (24 March 1999). "Micro Machines 64 Turbo Review". IGN. Ziff Davis . Retrieved 7 November 2020.

The 93% review in Mega described Micro Machines 2: Turbo Tournament as "multi-player fun at its best". [12] See also [ edit ]

The stage was, therefore, set for continuation, but a particular high standard still needed to be met to make it a true Micro Machines title. Something borrowed, something grew Plagued with server and coding issues, Chillingo retired the game and closed the servers in August 2018. Mylonas, Eric "ECM"; Ngo, George "Eggo"; Chau, Anthony "Dangohead" (May 1999). "Micro Machines [64 Turbo]". GameFan. Vol.7, no.5. Shinno Media. p.26 . Retrieved 8 November 2020.NES, Amiga, Game Gear, Master System, Mega Drive, MS-DOS, CD-i, Super NES, Game Boy, PlayStation, Windows, Nintendo 64, Game Boy Color, PlayStation 2, GameCube, Xbox, Game Boy Advance, PlayStation Portable, Nintendo DS, Linux, OS X, PlayStation 4, Xbox One Micro Machines is a series of video games featuring toy cars, developed by Codemasters and published on multiple platforms (including MS-DOS, Nintendo Entertainment System, Amiga, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, Game Boy, PlayStation 2, Nintendo 64, GameCube, Xbox, Game Gear, and iOS). The series is based on the Micro Machines toy line of miniature vehicles. The team at Codemasters knew the tide was turning. It decided to target nascent racing genres – namely, those ostensibly popular with Brits in the late 90s – such as TOCA Touring Cars and Colin McRae Rally. They were great games, to their credit; the two new franchises retained a thin line between arcade and simulation, which at that point still meant just being a bit more serious with the brake (compared to V3, you actually used the brake button). You could also drive a tank around a volcano in TOCA, which showed the developers’ sense of humour was still under there somewhere. But Codemasters wasn’t done with Micro Machines; the developers were just firing up the JCB to make a nice, deep grave for the series. – and ripped the heart out of Micro Machines Codemasters, Big Red Software, Merit Studios, Mindscape, Supersonic Software, Infogrames Sheffield House Table Top Racing - a similar racing game involving racing toy cars in household environments, released for iOS in 2012.

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