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Toca Touring Cars 2 (PS)

£9.9£99Clearance
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We couldn't find some of the information and covers for this game. When more accurate information or covers are obtained, the entry will be updated adding the missing information. Developed by Codemasters, Touring Car Challenge: TOCA 2 follows up TOCA Championship Racing by incorporating more vehicles, gameplay options, and updated rules pertaining to the British Touring Car Championship league. Nguyen, Cal. "Touring Car Challenge: TOCA 2 (PC) - Review". AllGame. All Media Network. Archived from the original on 16 November 2014 . Retrieved 21 August 2015.

a b Falcoz, Thierry (November 1997). "TOCA Touring Car Championship (Preview)". Génération 4 (in French). No.104. pp.46–47. Motorsport Games is responsible for the NASCAR Heat video game franchise as well as various esports racing competitions, including Formula E’s ‘Race at Home Challenge’, the Le Mans Esports Series and the virtual ‘#NotTheGP’ Formula 1 championship.The firm’s creative director, Paul Coleman, began his career as a developer on the original TOCA racing gamesand said: “There is a clear demand and appetite for a new touring car game.” TL;DR - if you are not interested in a brief explanation of one of the compatibility issues the game had, GameSpot staff (11 November 1999). "Touring Car Races to Stores [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. Archived from the original on 25 May 2000 . Retrieved 1 June 2021. Howarth, Robert (10 January 2000). "REVIEW for [TOCA 2:] Touring Car Challenge (PC)". GameFan. Shinno Media. Archived from the original on 16 May 2000 . Retrieved 22 August 2015.

Rouse, Rich (17 December 1999). "TOCA 2: Touring Car Challenge (PC)". IGN. Ziff Davis . Retrieved 21 August 2015. Bishop, Sam (16 February 2000). "TOCA 2 [Touring Car Challenge] (PS)". IGN. Ziff Davis . Retrieved 21 August 2015. Perry, Douglass C. (19 January 1999). "TOCA Championship Racing (PS)". IGN. Ziff Davis. Archived from the original on 8 March 2016 . Retrieved 30 March 2021.

void Wait ( int duration ) { if ( duration > 0 ) { int64_t diffTime ; LARGE_INTEGER startTime ; QueryPerformanceCounter ( & startTime ); do { LARGE_INTEGER time ; QueryPerformanceCounter ( & time ); diffTime = time . QuadPart - startTime . QuadPart ; diffTime *= 3276800 ; diffTime /= gTimeFrequency ; } while ( diffTime < duration ); } } What really annoyus me is this stupid rule that says you must score a certain number of points in each race session to progress to the next race. I hate this. It's supposed to be a simulation, so if I have a bad race and don't score any points, I should be able to continue anyway with a need to do better next time.

Contributors to this Entry

The patch corrects several compatibility issues with modern computers, previously requiring a manual fix, and adds full widescreen support. In the spirit of the initial purpose of SilentPatches, this release revisits an old game for once - TOCA 2 Touring Cars from 1998.

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