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Davidoff The Game Eau de Toilette, 100 ml

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It's a lofty sentiment, although when you walk into a roomful of people playing, it rarely looks as if something lofty is going on. Bočica lako skreće pažnju, izgleda dobro što da se lažemo, ali izgleda toliko napucano da to odmah postane sumnjivo - u današnje vreme svi smo navikli da se po pravilu krije ćorak iza tog "saću da te karam" imidža.

Davidoff The Game’s player is a man of the world. Charismatic, he is fully aware that every gesture counts. This gives him a natural distinction, an aura of elegance that can command a man’s respect and ravish a woman’s heart.In 1987, the USSR was starting to change. Mikhail Gorbachev was introducing the perestroika reforms which would ultimately lead to the end of the Cold War. The first treaty between the USSR and the US limiting the proliferation of nuclear weapons was signed. Billy Joel played Leningrad and over-excited fans danced so hard they broke 200 seats. And at Moscow State University a young psychology student, Dimitry Davidoff, was trying to cram two years of college into one while teaching high-school students interested in his subject. It was a timetable that demanded total efficiency, so Davidoff needed to find a way to make the research that he was doing for his term papers palatable to a young audience. The result wasn't (yet) Werewolf; it was a game called Mafia. So Werewolf has come full circle. What started life as a psychology experiment has once again become a psychology experiment; an exercise in role-play which has more in common with the Stanford prison experiment than Dungeons & Dragons. What Werewolf has to offer is a perfect marriage of statistics and psychology, of mob rule and democracy, reason and emotion. Is it any wonder it's taking over the world?

The creator of Mafia is intensely private -- he agreed to meet Wired only within World of Warcraft. He grew up in an austere Russian town but now lives in Boston with his family and dog. (He describes himself as "self-played" rather than "self-employed" but has never made serious money from Mafia.) Davidoff invented the game as a teaching tool in 1987 while a psychology undergraduate in Moscow; it has since spread across the world. Hasbro considered commercialising it when Davidoff arrived in the US, but thought it "unprotectable". Mafia is now used to treat gambling addicts in China and troubled US teens in Christian summer camps. Davidoff is blasé about such evolutions of his brainchild: "I'm against taking it seriously all the time."Those without a yacht, country manor or cadre of film-star friends may have found themselves playing the rather less elaborate Wink Murder. Pa još naziv - The Game... Asocijacija na usamljenog jahača koji uzima glavnu premiju jer je jači od sudbine. Pada mi na pamet i onaj film sa Majklom Daglasom, a odmah potom muški priručnik za zavođenje koji tu i tamo primetim u kjižarama...

This article was taken from the March issue of Wired UK magazine. Be the first to read Wired's articles in print before they're posted online, and get your hands on loads of additional content by subscribing online This form of ultra-civilised bloodsport dropped out of the spotlight during the middle of the century, but was revived by Stephen Sondheim. His legendary murder parties culminated in his 1973 movie The Last Of Sheila, a dark comedy about a group of characters, James Mason and RaquelWelch among them (and trapped, inevitably, on a luxury yacht), who engage in a parlour game that turns truly murderous.Sama tekućina ni izdaleka ne dobacuje do dodeljenog joj imidža -sladunjava, blaga, bledunjava, ne naročito inspirativna. Ima tu neku karakterističnu notu koju sam ja tumačila kao mešavinu citrusa sa još nečim, ne znam kako se postiže, taj štih se ne nalazi u ženskim parfemima, a isto to ima i Cerruti 1881 i još neki mirisi koji me takođe nešto i ne oduševljavaju. Davidoff explains it succinctly as "the uninformed majority versus the informed minority". The basic structure of day phases and night phases, killings and lynchings, is the same but with one main difference. Instead of the killers being given a window of opportunity to co-ordinate their killing -- at night, when their eyes are open and those of the innocent closed -- they need surreptitiously to agree a victim during the opening phase of discussion, when all players are engaged in debate. During the night phase, players then write down the name of a proposed victim. Many variants are possible. For some mind-blowingly complex alternatives, see Wired.co.uk's extra materials. The more you play, especially with the same people, the better you get at spotting their lies. You may think this is a flaw, but Davidoff is way ahead of you -- it's part of the plan. Good players learn to lie well, but also to get better at spotting others' lies.

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