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Posted 20 hours ago

AOC Gaming 24G2SPU - 24 Inch FHD Gaming monitor, 165Hz, IPS, 1ms MPRT, Height Adjust , Speakers , freesync premium, USB HUB (1920 x 1080 @ 165Hz, 250 cd/m², HDMI 1.4 / DP 1.2 / USB 3.2), Black

£70.83£141.66Clearance
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The shifts observed are more readily apparent if sitting closer and less apparent if sitting further away. It would’ve been nice if these could be quickly cycled or enabled and disabled without entering the main menu, but they’re still quite easy to access. Quite a bit of DCI-P3 coverage is missing towards the red corner of the green to red edge, covering oranges and yellows for example. The images below show the refresh rates supported for the native 1920 x 1080 (Full HD or 1080p) resolution. However, it’s locked to a high 90/100 brightness setting, which a lot of users will find way too bright at around 400-nits!

We wouldn’t recommend using them unless created for your specific unit using your own calibration device. The average static contrast with only brightness adjusted was 1332:1, comfortably exceeding the specified 1000:1.

On various Battlefield titles, at a frame rate keeping up with the 165Hz refresh rate, the monitor provided decent fluidity. Its contrast reached 1311:1 at 50% brightness, but it is still unable to produce deep blacks like VA or OLED panels.

The letters ‘PCM’ are typed out to help highlight any potential text rendering issues related to unusual subpixel structure, whilst the white space more clearly shows the actual subpixel layout alongside a rough indication of screen surface. Similar observations were made on Shadow of the Tomb Raider, so a pretty fluid 165Hz experience overall. When the frame rate rises above 165fps, the monitor will stay at 165Hz and the GPU will respect your selection of ‘VSync on’ or ‘VSync off’ in the graphics driver.

The screen surface provides a light misty graininess to the image which is less noticeable than on many competing models. It was compared with the sRGB (green triangle) and DCI-P3 (blue triangle) reference colour spaces using our ‘Test Settings’. The video below explores this menu system and the accompanying ‘G-Menu’ software which can be used to control it. This is a good practical speed to take such photographs at and highlights both elements of perceived blur well.

You can see significant extension beyond sRGB for green shades and some cyans as well as for the red to blue edge of the gamut. The film also has black bars at the top and bottom as it is presented in a ‘letterboxed’ format, where these weaknesses can be quite apparent.With ‘VSync on’ the frame rate will not be allowed to rise above 165fps, at which point VSync activates and imposes the usual associated latency penalty. A bit remains for the dark background (top row), whilst for the medium background (middle row) and light background (bottom row) overshoot is visible. A 4ms grey to grey response time, alongside a 1ms MPRT response time using the included strobe backlight setting – but as usual, pay little attention to such specified response times. Apple’s MacOS no longer uses subpixel rendering and therefore doesn’t optimise text for one particular subpixel layout to the detriment of another. You can download our ICC profile for this model, which was created using our ‘Test Settings’ as a base.

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